People complain that Germany is OP in the current meta and unbeatable late game. This item will only be visible in searches to you, your friends, and admins. Ive also released France Guide, Communist China Guide, The Netherlands Guide, and German Reich Guide. Seems to follow a lot of the principles I see happen in vods and stuff of mp games. Special thanks to KLS, Lee and Grant who had helped me with tips and Funagor for creating the Excel sheet and Pentax for creating PFW. Finally, you need to consider what variants you want to use. Please see the. As for the ratio, I'd estimate that 5-10 HTDs is in the realm of having a good enough HP:IC ratio and attack to stay cost-efficient. Can upgrade reliability and armor if you have extra XP. But, I do recommend building level five land forts on the southern part of the front-line, particularly around Romania, as the Axis sometimes break through. Use your tanks wisely, never underestimate the Axis and don't take risks needlessly and lose the game. Prioritize converting mils to civs, convert maybe around 8-16 mils to civs to increase building. maybe CAS/air superiority issues? Ah, the Soviet Onion. All rights reserved. Press J to jump to the feed. Tanks is 1 or 2 divisions with light tanks. @Garface My man Tommykay, has a stable job, a wife, a great body and a future. Edit: Figured out no-air Soviets are now expire, dead, gone, and invalid. Free trade and tank designer will help. Of those factories, only 76 are civs and you have no trade. I hope that you are all having a great summer, and that you are prepared for a little reading, because today we'll be talking about the last country left to show for the upcoming expansion, a country that, in the direst of times, did take No Step Back. Sorry bro no offense, but tommykay is a bot at the game and is stuck in 2018. if u wanna know how to actually play the game watch dankus on twitch or join hyperion/homers/emeralds and ask them how to play. Please write your division build / setup for this tutorial. You can find part 1 here, part 2 here and part 3 here. Just research the second Light Armor in 1936, then start researching 1st Medium Armor in 1937 just before signing the treaty, then youll have your 2 MArmor bonuses from the treaty, and the last one, for T54, from the Great Purge tree. Hearts Of Iron IV: Soviet Union Guide Fellow comrade, you have been called to action to take command of the mighty Red Army. As you can see, even with gun upgrades (I believe) this template does not have a ton of piercing. Additionally, a 20 width variant is viable since it is a defensive unit. Training 40widths are just for the future heavies, you should not convert volunteers into 40w motorized. Yes, this game is just brilliant, offering countess opportunities to create an alternative history. After a lot of shenanigans, we got all of this and now was time, to fuck the . Hm, that seems like a good idea. Like I say, having artillery in your division templates, air superiority and waiting for the Axis manpower to deplete is the key to success whilst using this strategy. OP Soviet Union Guide [1]- HOI4 No Step Back- Focus Tree/ PP Order/ Army Composition. HSPG will just make you lose to tanks and aren't usually practical. HTD aren't usually necessary for piercing, and you'll usually have full gun upgrades on your heavies anyway; but they are helpful for cheap hard attack. gotta contest air, but admittedly soviets this time around is pretty miserable. With tanks, start the BT-7 (Light tank II) before you accept the German tank treaty. Socialism in One Country10. Changing the templates a little bit. Centralization and Discipline15. Every focus Ive completed in this screenshot is needed and justified. Well, the tips will provide you with the basic knowledge as to how the Soviet Union works, and some strategies that I have found effective, which you can attempt to apply during your games. Wdym build al 60% zones? Word 2010 Tutorial: A Comprehensive Guide to Microsoft Word, Illustrators Pen Tool: The Comprehensive Guide, Kick 2 Tutorial By Sonic Academy - Comprehensive Guide, Master Class: Comprehensive Guide to Working with Audio in CRYENGINE, 57- Canalisation des guides - Les violents vnements qui arrivent sur terre expliqus, A Comprehensive-ish Guide to All Things Fumos! This item will only be visible to you, admins, and anyone marked as a creator. It is important to note that, that once enemy divisions start to break through your front line, it means only one thing defeat as your divisions will god onto tiles with no forts constructed on them. Either way you'll want to gun-upgrade your TDs somewhat, just to have some peace of mind in case they change their templates to be unpiercable. The first option is easy. I will not list every single one, but the ones I feel you should go for first. China you can get more by sending to each Chinese minor but still not infinite. Kristy Ironside, "A Full-Value Ruble: The Promise of Prosperity in the Postwar Soviet Union" (Harvard UP, 2021) (Podcast Episode) Parents Guide and Certifications from around the world. Here is the three choices I recommend choosing during the Great Purge: By having an advanced military, this will give you an upper hand over the enemy. douard Daladier and the Radical Party require your immediate to help to protect La Rpublique against the Fascist Menace which Hitler has created in Germany. Additionally, I have decided to go down the NKVD root, instead of the Rehabilitated Military, as the NKVD root gives divisions greater organisation, which is important for the military tactic I will explain later. Eisenhower's speech was delivered three years after the first Soviet nuclear test in 1949 and only a few months after the first successful Soviet H-bomb test in August 1953. Your email address will not be published. I guess just pretend they're marines - again, assuming you went SF, which for any marine-producing country I'd recommend. With this, you may be wondering what the guide is actually about? You can't do it instantly but you can be pretty quick. And I can't really comment on that anymore since I play with a mod that requires no XP to change Templates. Moreover, here is a list of how you should spend your political power, on advisors and laws etc. This item will only be visible in searches to you, your friends, and admins. Same goes for increasing the SPG:tank ratio. This item will only be visible in searches to you, your friends, and admins. For heavy tanks this is quite easy. If you believe your item has been removed by mistake, please contact, This item is incompatible with Hearts of Iron IV. Because no matter how many 2w I train the number of volunteers allowed never goes over 7 or 8 divisions. Variants: For the mot/mech question I'd recommend motorized. Addressing Interwar Affairs3. The Centre5. Create an account to follow your favorite communities and start taking part in conversations. How many Hoi players can say the same? Do I need to mass upgrade my railways and build depots too? The impact of this last event was documented in a December 1953 memo detailing the planning for Atoms for Peace: the administration "Started thinking 2-1/2 months ago." I usually use them in separate divisions, though, like you'll see in template 4.3. With Mobile Warfare you should keep him. But at the beginning of the war in 1941, 120 infantry and 24 tanks did not give a single tile to Germany. Would go a long way towards fixing things. First, Modern day mod, preceded to conquer south Africa, Gambia, Nigeria, Benin, India, Russia and China. The navy and air force have been getting off easier so far (navy and air advisors not very important in comparison to division recovery). Please see the. In terms of the order you should do your national focus tree, here is what I have found works best for me. Fighters to tell Germany's planes to back off and let you continuing on being a nuisance, Focus fully on supply as if your divisions lack some supply it wont show as giving them attrition but will reduce their combat efficiency. Overall, if you follow this procedure for your national focuses and political power spending, you cannot go wrong; you build up a formidable industry and have a modern army by the time the Axis invade you. You must ensure that you have air superiority so that the Axis forces do not break through your front line. Finally, variants. A Comprehensive Guide to Neuro Bass If Germany cant repel the D-Day, its going to be over anyways because he cant capitulate you. WORSHIP ME!!!!!!!!!!!!!!!!!!!!!!!!!!!! Amtracs are very useful for the Axis for river crossings, especially since your tanks won't necessarily be able to survive after force attacking across a river in the way that heavies would. Hi, thank you for the comment. Variants: The ratio here can be toyed with quite a bit. After 1941, youll have to add 3-4 artillery companies (and, preferably, 1 anti-tank company) to these divisions to actually make it to Berlin. Fewer than 7 infantry is not recommended unless you are quite good at micro and will use them very sparsely as "shock units" which can't be pierced and will take key positions. Cookie Notice Okay so lets talk about how you should actually play the early game given you followed everything pointed out above. New comments cannot be posted and votes cannot be cast. First off, the tanks: Now the probably most important variant, Fighter II: If you still have air XP left, upgrade your CAS: The Great Purge is National Focus that you have to pick in order to avoid a Civil War. Firstly, how many divisions have you got? Alongside artillery, this is where your air force is particularly important. Support Companies: If armor matters then limit these as much as possible. Logistics are also useful in marines. So, what are you waiting for? If you want to just instawin, I'd consider going as low as 6 motorized, but if you're caught by enemy tanks you're in trouble. All rights reserved. Most Axis troops in 1941 will have a Piercing stat of around 5-10, and this means your infantrys armor will be absolutely inpenetrable for the Germans. As stated previously in the guide, you should place a lot of emphasis on civilian factories. Guns are handed it in order of tech level then in alphabetical order. Contributor at KeenGamer, often writing guides and news. JetBooking for Elementor | Comprehensive Guide. 10 Powerful Hearts of Iron 4 Infantry Templates. The Stalin Constitution6. Additionally, you should never build level ten land forts, as the AI will not attack them. Support engineer, signal, maintenance, recon. Thank you! hanks for watching, I hope to see you all on the next one :), do also check out my twitch where I play a lot of HOI 4 and other paradox interactive titles, and am always happy to answer questions regarding strategy and the meta.discord.gg/ZgnZf67Rtwitch.tv/thatjamesguy01---------------------------------------------------------------------------- Music Provided By Bass Rebels https://www.youtube.com/c/BassRebels----------------------------------------------------------------------------#Guide #HOI4 #LaResistance00:00 - Intro00:47 - Focus Order00:05:22 - PP Spends00:08:25 - Tech Order00:10:20 - Construction Order + Espionage00:14:20 - Production and Unit Placement I would queue civilians factories(there a couple open slots at the start) in Moscow and then do the convert mil-> order, then reorder the construction list. What do you recommend by the bunkers lvl 5 max with anti air and radar? Press question mark to learn the rest of the keyboard shortcuts. LightningDustt 1 yr. ago. ScumpyDawg 18.9K subscribers 172K views 2 years ago Hello and welcome back to another Hoi4! When reach the year 42-43 and the Axis have pushed you to the Stalinline or even further and you are still stalling them, trying to avoid encirclements and didnt lose too much and stabilized, you can wait for the time to strike back. [Touhou], Asphalt 9 - Comprehensive Beginners Guide. Tank Upgrades: Again, if you want to force the enemy to make worse templates in exchange for piercing (especially useful against a medium tank Germany) armor upgrades aren't out of the question. Be careful though if you build to higher level land forts, the forces will simply not attack, defeating the object of this strategy. Now, the time has come for you to fight for the Communist China in Hearts of Iron - for . I can't even contain Germany anymore, not even with forts. Espaol - Latinoamrica (Spanish - Latin America), https://steamcommunity.com/sharedfiles/filedetails/?id=1366301064&searchtext=PFW, The Great Purge and the Molotov-Ribbentrop pact as well as the German Research. All trademarks are property of their respective owners in the US and other countries. Variants: Mot/mech/amtrac has already been discussed. Please note, Ill be updating this onto current and new guides as well. (Comprehensive Guide) [2019], Lonestar ElixirConf 2017- Elixir Adoption at Scale: A Comprehensive Guide by Ben Marx. You need to send in the tanks whenever you see red bubbles. 1 / 5. They are most viable as Germany, simply because they receive 3 tank research bonuses, but still can be used as anyone who gets at least 2 bonuses. Now onto the ones that actually pay off like. Please see the. You must rival the German Luftwaffe (air force) to ensure you have air superiority, which is important no matter what land doctrine you go down. Although this may seem a bit odd, placing these land forts will mean the Axis forces will attack you with no luck. With this little war over in early 1937, youll need no Molotov-Ribbentrop later, and can go down to the second additional research slot as early as 1938. State level AA only affects bombers and does some damage to CAS. I see a lot of "how to win as the soviets" posts in here. Yet Germanys 9inf and 3 arty or 6/2s somehow push even my tanks and their 5/6 med tanks too. This item will only be visible to you, admins, and anyone marked as a creator. However I would recommend 40 widths, simply to ensure you have as much defense as your enemy has attack, and to make pinning attacks more effective. For more information, please see our Easy to Learn: Tracer - A Comprehensive Guide! Support Companies: Same as an infantry TD. You can use 40w pure motorized to attack Finland and get XP in excess of regular but you should keep as much veterancy as you can on your volunteer divs. Building early mils hurts your consumer goods too much to justify and forts and nukes are a total waste imo. Khrushchev dabbled with Trotskyism in the past. Now you will miss out on having Rokossovsky who is a highest tier advisor like Rommel and you will not get a -50% on one aircraft but it is still absolutely worth it. Alternatively, just add 1 Medium Armor company (50 tanks) to each of the 168 divisions by 1941, and wipe out the Reich right away, or after a couple of months when the German onslaught wears out against your defenses. Support Companies: Same as all the other tanks. Once you get past the Great Purge, the Axis should be no bother at all particularly with my military tactic. In the meantime, please be sure to check out our guide for the German Reich (https://www.keengamer.com/article/20176_hearts-of-iron-iv-german-reich-guide) and let me know what you think. TENERIFE - AVOID THIS SHORTCUT AT NIGHT - ACTUAL 230am FOOTAGE AT END! This is a min-maxing guide as well as a strategy guide for the Soviet Union. Hi, sorry for the late reply. This item has been removed from the community because it violates Steam Community & Content Guidelines. 3) the Union is probably the most fun country to play, sure. I decided to test that theory by playing Soviets and imposing a rule of defense only until 1943. Don't shy away getting Concentrated Industry and Construction half a year ahead of time. Support companies should be engineer, AA, arty. Join. Awesome guide! Japan cant go to war with you, Sweden is usually banned, and raiding convoys in certain vital areas is not allowed on some servers. WWII needs a rework and an expansion on historical. https://www.reddit.com/r/hoi4/comments/ev425v/i_kept_on_losing_the_game_frustrating_soviet/fftmbvw/?context=3. In each part/post I'll go over a handful of templates which fit into the post's category, and explain when to use each, as well as how to modify them with variants and support companies to best fit your needs. 1) PICK TRULY BASED MARXISM-LENINISM PATH FOCUS FURRY IS THE ENEMY OF THE PEOLE 2) PLACE ENTIRE ARMY, AIR, AND FLEET IN ODESSA KFC HAVE STOOD UP 3) THEN TAKE LEFT OPPOSITION YOU GO KILL FUNNY MUSTACHE MAN USING COLONEL SANDERS ( TROTSKY ). Combat width is precious if you're grinding during an actual war (for volunteers, you want all divisions fighting but for real war you can afford to fill frontline combat width). Also you can use cas to bomb supplies and this will cripple the germans. Heres a couple of ideas for other vanilla game walkthroughs that look promising to me: 1) Turning Hungary into badass Austria-Hungary per focus tree on the left. So, I'm playing a match as Stalin, and I have 5 million deployed men. As a result, 3-4 Soviet infantry divisions will hold any border tile just fine without any forts and no matter what Axis throw at them: they will lose organisation several times slower than the Germans. Also here is what you need to know: Here is an example of how you can start off teching. This template is for those who want a template that can keep up with a blitzkrieg through your tank corp. To properly support a blitzkrieg-styled offense, you need troops who can keep up with the rapid pace that it sets, and the abundance of motorized . The rest are pure inf too with 10 and 15w and aa/at. Uncover the secrets of Hidegpuszta in this classic survival horror, Remorse: The List. First off is the question of motorized, mechanized, or amtracs. Just do your normal technologies and focuses. Hoi4 Soviet Union Guide 2020! Valve Corporation. 2017-12-20 17: . For Kaiserreich Id love to see a united Italy, or a successful Mittelafrika. Unlike many other players who will focus upon Mobile Warfare or the Mass Assault land doctrines, I favour Superior Firepower. The rest are pure inf too with 10 and 15w and aa/at. Summarized;Supply now is super super importantAir superiority too so your troops don't shrivel and be hungryThe war is all about supply basically. Here is some music for the destruction of the Axis. Hoi4: Soviet Union - Not One Step Back Achievement Bitt3rSteel 136K subscribers Join Subscribe 11K Share Save 459K views 1 year ago #NoStepBack #hoi4 #DLC #hoi4 #DLC #NoStepBack Check out. 13/7 is usually solid - it forces your enemy to care about piercing but has decent HP:IC ratios. I really want to play this game well yet I cannot find a way. So, here is a list of priorities for your research: This is where my military tactics come in. This item has been removed from the community because it violates Steam Community & Content Guidelines. Begginers to the game will struggle with capitulating Germany by 1938 but should be able to pick up a lot of advanced techniques from this video. How do you properly use the 4cav-1lt to train traits? This Hearts of Iron IV Soviet guide will help provide you with some essential guidance and tips to help secure world domination under a communist sphere of influence. The individual tanks have 200 armor and 100+ piercing, and I tried also maxing out the hard/soft attack, I have aa tanks and yet to research max arty for the SPAA.. Helf me, Hanz. Finally, tanks. For one, with the 1937 German tech treaty, you can actually have T54 modern armor researched in late 1941. Build civs until 1939 then build mils. Please note, this guide focuses more so on the defeat of the Axis forces in Europe, and only touches very lightly on Japan. Now lets have a look at our government and cabinet. 5) Boosting communism in France and the US as the Soviet Spain or the USSR, and then creating the communist juggernaut faction by 1941. If you know your divisions can be pierced despite upgrades, invest in engine instead of armor. I dont need to fix my game, so, what is your strategy to playing the ussr in this and actually beating Germany? In this case, you want every division you send to be fighting. Use 4-1 or 8-2 cav-LT templates to grind panzer leader (if 10/24 or more divs are tanks, youll grind panzer regardless of what div type does the attacking), Purposefully avoid grinding infantry and panzer (5-9 tank divs) so other traits grind faster, Have 250+ army XP to boost heavy 3s upon research, 100+ army XP to boost HSPAA3 upon research, Run war bonds twice while fighting Finland, start immediately upon declaration, Radek (-75 PP), Tukhachevsky, Navy and Air Force, Infrastructure 20w pure inf support AA, Stalin Bois 20w pure inf support engineers, AA, arty, Swamp 14-3-3 inf-art-AA, support engineers, AA, arty, maintenance, signal, Tanks mot/mech 12-7-2 and 11-8-2 HT-mot/mech-HSPAA, 11-7-1-2-Mod-mech-ModTD-ModSPAA.
2007 Upper Deck Baseball Cards Worth Money,
In Memory Of My Daughter In Heaven,
Articles H